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Weapons and Upgrading

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Author: Weapons / Upgrading

Weapons

There are two categories of weapons: one-handed and two-handed. One-handed weapons include clubs, scepters, swords, hooks, and blades; two-handed weapons include poleaxes, spears, wands, bows and longhammers. Each has its advantages and disadvantages. Selection of weaponry is limited for taoists and archers, while warriors and trojans have a broader selection.

The most common one-handed weapons in melee classes are clubs, swords, and blades. Others are more rarely used and typically have a low market value. The most widely-used two-handed weapons are the spear, wand, and poleaxe.

Upgrading Equipment

While armor's color can be changed, there is normally only one type of armor that can be worn for each class and level. After first or second rebirth, level 70 characters can also use any equipment that is level 70 or below, regardless of character-class requirements. Equipment has a range of quality levels - from lowest to highest, they are Normal, Refined, Unique, Elite, and Super. Equipment may be upgraded using either DragonBalls to increase the item's quality, or Meteors to increase the item's required level (which also makes the item stronger).

Fixed items have the most powerful properties of any type of item but are limited to level 50 or lower, and cannot be upgraded in any way. These items cannot be created; they are only found when dropped by champion-type monsters (MonsterMessenger and MonsterAide).

An item may also be composed, adding "+#" to the item's name, with a number between 1 and 9. To compose an item to the next number, a player will will need 2 items of the current +# (two will be destroyed, and one will be upgraded to the next number). This number, similar to the quality levels, makes the item more powerful.

Gems can be mined or dropped by slain monsters, and are used to add an effect to an item such as increased damage, weapon proficiency, or overall experience gain. Gems are also needed for players to be reborn. To insert a gem into an item, it must have a socket; there are a maximum of two sockets per piece of equipment. Additionally, items can be blessed or enchanted, which decreases damage or increases a player's health. There are 8 gems: Dragon, Moon, Violet, Kylin, Fury, Tortoise, Phoenix, and Rainbow.

Gems are required for enchantment. The amount of health is randomly selected - the higher quality gem, the high chance of getting a high enchant. A player may obtain up to 255 additional health per item. Gems come in three qualities: normal, refined, and super. The effect of the gem depends on the quality, with normal being the lowest and super the highest. Usually, the higher the gem's quality, the more expensive it is.


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