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Quests and Monsters

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                Monsters

Two "Curse Eyes", which are one of many monsters.Killing monsters gives a player experience, Mesos, and/or items. Any experience gained is automatically added to the player's total experience, whereas the Mesos and items are dropped at the location of the monsters' death.
Like human-controlled characters, monsters have defense ratings against attacks. In addition, some monsters have elemental strengths and weaknesses making them more or less susceptible to specific elemental attacks. Nearly all monsters can damage the player simply through contact. Some monsters can use skills similar to the player's.
There are several boss monsters which can be found throughout the MapleStory world. Each boss is located at their respective map and do not appear at other maps beyond their bounds. Most boss monsters have special privileges such as high attack and HP, summoning abilities, and dispelling abilities. Spoils from bosses are also typically dominant over other similar items in the boss' level group. Bosses spawn less frequently than normal monsters.
 
 Quests
StrategyWiki MapleStory has a page on the topic of Quests
Quests are varying tasks that players may perform for NPCs in return for experience and possible rewards. There are over a hundred available quests,[10] each with varying prerequisites; most quests may require the player to have attained a certain level or to have completed another certain quest.[10] Most available quests require the player to retrieve a certain amount of spoils attained from monsters or to traverse an obstacle course. Some quests can be repeated, although the reward(s) and given EXP may be different from those attained during their first completion.

 Accompaniments/Party Quests
 
Players attempting to find the correct barrel combination in the Kerning City accompaniment.Although not listed as a quest, accompaniments are a special type of quest where a party of players must work together to complete several challenges. Although officially called "Accompaniments", they are commonly referred to as "Party Quests" or "PQs" interchangeably. Each of the six PQs have their own level limits which every character in the party must be within to enter the quest.

                         JUMP QUESTS
Jump quests are a unique type of quest in which a character starts at one area of a map and uses timed jumps to get from one to another specific platform. The player attempts to avoid enemies and obstacles that can knock them off the platform. Enemies would be invincible and have less attack power than normal. Jump quests typically require precise timing, although the reaped rewards are re-attainable. Mobility skills are disabled in Jump Quests, as are speed and jump boosts.
 

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