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Adventure Quest Storyline

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Author: Storyline

This is the storyline of BattleOn / Adventure Quest: Akriloth The first major villain to be introduced, this arc was known as the Great Fire War. This long event set the standard of all major story arcs in Adventure Quest. First, there would be a "kill bar" in which the event still goes on until a certain number of enemies are killed. However, the number of enemies would be fulfilled too quickly, which led the AQ team to manually adjust the bar, letting the bar fill up over the course of about a week. Then, there would be a major reward, and the process is repeated. This is done until the final boss is fought, which is Akriloth in this case. Even though the event itself was over quickly, the story arc still continued, introducing the characters of Drakath, Mysterious Necromancer, and Drakonnan. They were all related to Akriloth's central goal, which was to obtain the fire orbs for power. Carnax The second major villain to be introduced, this arc was actually split into three parts. The first part was the advent, in which players merely fought incarnations of Carnax's arms, body, and an incomplete avatar in a single quest. This quest was very difficult, and only high-level players were able to complete it. It was about a year later when the Stonerule story began. The second part dealt with actually fighting Carnax, who arrived in his flesh in the city of Stonerule. The game has been alluding to Carnax's arrival since its creation, in which the first quest new players took hinted at the Drakel fearing something (Carnax). Several major characters were introduced, and all of them whom stayed except for the Shadowgale family, who merely served as a "prophet" for Carnax's arrival. The third and final part dealt with the future, in which a villain known as Makkissar revived Carnax to fight a future human resistance, called the Order. Players don't get to fight Carnax again; instead they fight with spawns of Carnax, which were just regular creatures but with very good drops. It should be noted that inflation, a major concern with players, began with the Carnax story. The popularity of AQ began to skyrocket at this time, and players also started to go into serious grinding. As a result, prices of items soared, which leveled out to current prices around a year later. Darkovia This section of The'Galin story dealt with Nightbane, which is part werepyre and part dragon. Though not quite as popular as Carnax, the Darkovia plot did not have a central villain. Instead, several previous villains, such as the Zardmaster, now become connected with The'Galin. This bringing together of previous minor villains culminates in the "Battle of the Sinister 7", a part of the main arc. At this time, a quest called "Epic Quest" was created. Created mainly to spur interest to get low level players to level up, the Epic Quest ended up consisting of 15 different parts. In order to get to the next part, the level requirement increases by 5. Thus, the first part requires merely level 15 to take part, but the final part required level 85. The Epic Quest's purpose is to hint at a mysterious entity soon to come to the world (The'Galin) and introduce us to one of his servants, the human-spider hybrid Epheel. Eastern Map It is at this time that the original map of AQ expanded rapidly to such a degree that there is a button for "Travel East". Here, we are introduced to the Clans. It was mostly uninvolved with The'Galin save for one battle in the main arc. We are also introduced to Isle D'Oriens, a middle-ground of sorts between the real world and the magical world. We are introduced to the Eternal and the Huntress, both of whom are allies in the war against The'Galin. More of the Devourer's servants make their debut. Finally, we get to meet Falerin the Loremaster, who is sort of a historian of sort. We also meet his "assistant" Galrick. After a few months, they lead us off to find the Temple of Hope, beginning the main storyline. The order, which helped fight Carnax part 3, also makes a return, though it takes place in the middle of the main arc. Main arc The main story begins with Frostvale, in which a war is fought against Ice monsters led by King Frost. What's different is that the final reward is the Ice Orb, which isn't an equip item. Falerin then introduces us, after a brief quest, to the Temple of Hope, in which we learn about The'Galin, the deities, and how various villains were actually servants of his. The first task was to acquire all eight elemental orbs, of which the Ice Orb was one. Taking place over several months, players were finally asked to acquire a ninth orb, the Orb of Creation. Unlike the other orbs, which could be acquired by a single quest, the Orb of Creation required a chain of 5 quests to be completed. Several battles then took place, in which we finally see The'Galin's main forces, which consisted of extraterrestrial beings either evil by nature or forced to do his bidding. These included the Exodus (darkness based), the Predecessors (energy based), Evil Tikis (earth based), Cloaks (wind based), Void Dragons (non-elemental based), Brilhado (light based), fire demons used in the Akriloth story (fire based), the monsters fought in Frostvale (ice based), and sea squirts (water based). The Brilhado were actually The'Galin's greatest forces, capable of commanding all others (except the void dragons). We are introduced to another island - Deren - which is even further East of the already expanded travel map. The Brilhado were important enough to designate as an arc of itself, with 7 different quests required, plus two extra scenes. When Deren was released, the story has gotten complicated enough that extra material had to be published on the forums, which is now compiled all into one encyclopedia entry. The material dealt with how Carnax and Akriloth were used by the Devourer, The'Galin's backstory, and the present state of affairs on Deren. Finally, the last section dealt with the Devourer's forces directly attacking the world, such as obliterating Granemor, destroying Augerthorne, and various other skirmishes. What was unique in this war is that almost all the quests involved the player's side losing. Finally, the Devourer attacks the Temple of Hope itself, in which the players finally manage to repel the Devourer's forces. The 2.5 million enemies required also set a record for most enemies needed to be destroyed. The character Galrick also perished. The Devourer isn't destroyed, though, as he is a God, but he is repelled without uncreating the world, as he is convinced (through a certain degree of coercion) that not all creation is bad. Current Storyline As The'Galin is defeated, we do not know yet if a new villain is involved. The current story takes place in Granemor, which has been rebuilt into a fortified city (it used to be more like a shantytown). As for the storyline, nothing of main importance seems to be happening, but, there seem to be 3 current sub-plots: • Currently, the NPC character Cenara has been infected with a "Dracopyre" virus, causing her to change. She changed into the Dracopyre GraceFang and flew off to find her half-brother who has become NightReign. Their fight was interrupted and there is now a truce between them. (Dracopyre Legacy Sub-plot) • The Vartai are back and with stranger connections, a new villain, and mysterious turnovers. (Vartai Sub-plot) • The No Man's Land near Granemor hosts 2 creatures named Visia and Mutant King. Currently, The Mutant King has been defeated, and now, the war "Battle with Visia" is currently going on. The war was released on Nov. 6. (Mutant Sub-plot) A glitch in the current Mutant War caused players to skip to the end of the war, revealing secrets about what happened. It has currently been fixed. Ballyhoo Ballyhoo is a character, introduced in late 2007, that allowed players to earn gold and temporary items (and, starting January 2008, a variable amount of Z-Tokens) by watching in-game advertisements. The limit to the amount of gold a player can earn through this system is limited, though this limit consistently changes. This limit is currently set at a randomized maximum of 8-15 times a day. Most adverts shown are those for Artix Entertainment's other online RPGs or the guardian aspect of Adventure Quest; other sponsors include entertainment aimed at a younger audience, such as the Cartoon Network or Space Chimps, as examples.
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